Game Audio Exercise

CLIP
Click the screen or press a key to switch audio on.
Title screen
move Space fire Enter menus P pause Esc back, pause, quit
Rehearse (during play)
Music sequencer

One bar of sixteen steps, voiced with square waves and noise like the 1978 board. Pattern A is the winning music, B the losing music; the game's tension decides which plays, how much percussion is heard, and how fast. Nothing plays until a pattern has notes.

Event log

  1. Every sound event appears here as it fires, whether or not a file is loaded.